"is identified in about five times a day, for about three hours, and we get about $ 115 per quarter." - Spacetime Studios CEO Gary Gattis in the loyalty of their Mobile MMO players. challenges of developing an MMO are no different mobile development for PC or console. Games need technology backend intense, a great business model, and constantly updated. however, if all the pieces are in place, ...
Tuesday, November 22, 2011
MMO players on mobile can be just as loyal as on PC
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MMO players on mobile can be just as loyal as on PC